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Outdoor Level

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Devlog

  • Adding in Foliage
    November 06, 2022 by SavannahWolffWorks#wsu, #wichita state, #game design 1
    I went and added in some foliage into the game ranging from ferns to trees to some rocks as well to make the area feel a bit less baren. Assets used: Kitedemo: ScotsPineTall, Fern 01, GroundRevealRock... Continue reading
  • Start of Development
    October 31, 2022 by SavannahWolffWorks#wichita state, #wsu, #game design 1
    I want people to feel like they are going back in time to medieval Scotland or a fantastical world through the environment and lack of technology that is being used. I am planning to add in small area... Continue reading
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